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Description

 

This is my first try to implement a renderer in Vulkan API.
The goal of this project is to understand the working of API. I currently can load a model with a texture and also manipulate settings of the model through UI using ImGui.

I intend to update this engine more and implement more features and bring to state 
where I can prototype shaders on GLSL and see the result on screen with some sort of Model Viewer.


Source:

https://github.com/phantom7knight/VulkanRenderer

References:

https://vulkan-tutorial.com/Overview

https://github.com/SaschaWillems/Vulkan

https://developer.nvidia.com/Vulkan

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