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Description
This is my first try to implement a renderer in Vulkan API.
The goal of this project is to understand the working of API. I currently can load a model with a texture and also manipulate settings of the model through UI using ImGui.
I intend to update this engine more and implement more features and bring to state
where I can prototype shaders on GLSL and see the result on screen with some sort of Model Viewer.
Source:
https://github.com/phantom7knight/VulkanRenderer
References:
https://vulkan-tutorial.com/Overview
https://github.com/SaschaWillems/Vulkan
https://developer.nvidia.com/Vulkan
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